If you can afford to pick up Globex influence, it affords you a significant monetary discount.Embarking on the chaotic journey through the dystopian streets of Night City in Cyberpunk 2077 is an exhilarating experience. Raise your resistance and buy additional powers as money and influence permits. Train your natural stats up at the Initiative as time and influence permits, 3 across at a minimum and probably 4 or 5 in Social and Mental. Then work on Personality and Leadership, see the Personality Types page to determine which personalities are best with your stats. After that focus on Concentration, Perfectionist personality works well for that. Some of these can be performed during earlier steps as time and influence permits. You will need 120 Logistics Influence for that. Use that influence to increase you pay rate with the Teacher's Aid job. Do so and you be able to milk her for logistics influence. When you critically succeed at the Teacher's Aid job, you can Mind Control the teacher. Save 500 global influence to unlock the Teacher's Aid Job. Up to this point, we have mostly neglected money. Use mind control to swipe all their money when convenient.Īt this point you need to get the Teacher's Aid Job. Keep hitting Ops to get Initiative influence, train with the 3 girls to max out Persuasion. Although improving energy economy, please note that this step will lower the experience points gained by the training sessions considerably, as the Personal Assistant is not herself anymore and thus not as efficient when teaching Billy. To improve your energy economy, you may reprogram them to Personal Assistants so you have a sex scene in the middle of training. Recalibrate them both to Gold Digger and while you have their willpower low, if you haven't already, Permanently Link Trust to Trust. The purpose of getting Mind Control is to reshape your family to better suite your needs, and the extra Book Smarts doesn't hurt either. If you have the energy, and nothing more important to do, you can Perma Link Trust to Trust. The purpose of getting SymPathic Link is to increase your Charm, Persuasion, Social, and make gaining Trust faster. With sufficient influence with Stephanie, and nothing more important to do, train with her on the weekends. You should have enough charm to bump up your family relationships, get influence from them daily and Money from them on the weekends. If you didn't before, you should now bump up your style by maxing out Enhanced Senses.Īt this point do every op you can, there are typically 1 or 2 available each day. This is where you start to farm Initiative influence.įortunately for you, getting Flight completes Viva la Resistance which gives you the 100 Initiative Influence you need to unlock Public Ops. Probably take 100 School and 500 Global to get. The purpose of flight it to let you get everywhere, increase your style, and improve energy recovery.Ĭonvert all your accumulated influence into Initiative influence. Getting training with Kelly is where charm 6 becomes useful, since you will need to skip class (3 charm) and then train (also 3 charm) Hit Debate class to also train Persuasion. Focus on Kelly over the others as she can train Persuasion. You will need 100 initiative influence for the next step, so start working Kelly, Maggie, and Stephanie (if you have her). You can do this and still get your grades up by the end of September. The key utility here is the style bonus and Book Smarts, which makes keeping your grades up easier. Early on you will likely have a couple of free afternoons where you can stop by Globex to pick it up. You start with Enhanced Senses so maxing it now or later makes very little difference. See the Quick Start Guide for how to get your grades up quickly. Low grades can cause a game over, high grades grant significant school influence, and once your grades are up it is easy to keep them up. This guide assumes you are mostly familiar with various aspects of the game.įocus on the tasks at hand and for the most part ignore the dating sim activities and story line. Recommended Perks are Persuasion, Concentration, and Stephanie. The Charm 6 you get from Social 3 is nearly mandatory and Mental 1 make class learning take forever. This guide assumes you have a starting Social of 3 and a starting Mental 2.
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